Team OatmealpresentDungéDex

Dungedex Demo Video
Convert any Pokémon into a DnD Monster
Our webapp will take the data from any Pokémon and use its stats to create an equivalent DnD monster, or Dungémon. That Dungémon will have all the necessary core attributes, a melee attack and a spell. A user can further customise a Dungémon to their liking, giving it more actions or spells, and can publish it to their user profile and the database. Users can browse other user's Dungémon, and can even filter published monsters by their original Pokémon to see how different users approached different conversions.
The Team
Carlyle Laurent
Persephone Applewhite
Jayla Clegg
Ben Sullivan
Technologies

We used: ASP.NET, Blazor, C#, Visual Studio, SQLServer
These technologies allowed us to make a dynamic webapp.
Challenges Faced
Implementing Authentication proved challenging, but was ultimately successful. Development in Blazor lacks some of the strong benefits of the C# compiler in other Visual Studio C# projects, such as variable naming, which increased the difficulty of coding for those with reading/spelling difficulties. Some creativity was necessary for mapping Pokémon stats to DnD stats, as they are not a 1-1 in concept, and official guidance on making a monster is very vague.
This project was a joy to work on, and if we had more time we could almost endlessly increase its usefulness. There is a lot of granularity that could be included in the conversion process to make very unique and customisable monsters. That said, we are very happy with the stage we got it to.