Team Sting Arrays
presentPixel Plunge

Sting Arrays Demo Video

Sting Arrays Demo Video

Take the plunge

Pixel Plunge is a deep sea fishing game, where the aim is to catch as many fish as possible before the oxygen runs out. Users can upgrade equipment to extend their dive times, and also check what fish they have caught and what fish they are missing in the 'fishidex'!

The Team

  • Team member imagePreview: Team member image

    Tom Lacy-Alcock

  • Team member imagePreview: Team member image

    Max Field

  • Team member imagePreview: Team member image

    Jordan Eckford

  • Team member imagePreview: Team member image

    Isaac Madden

  • Team member imagePreview: Team member image

    Luke Riches

Technologies

Technologies section imagePreview: Technologies section image

We used: React, Firebase, Phaser


We wanted to make a game and thought Phaser would be an ideal game framework to use. We used Firebase because the platform helps to set up and maintain the back end, as well as user authentication.

Challenges Faced

Integrating the Phaser component into the React app, setting up a .env file for firebase, tile mapping and ensuring there was a consistent tile set used across all maps and that the json files were configured correctly.